1. Full Famitsu Interview - News - Kingdom Hearts Insider
Missing: Bottom | Show results with:Bottom
Kingdom Hearts Insider - the largest kingdom hearts community and news resource on the web!
2. SPOILER-FREE Famitsu Interview with Nomura on Kingdom Hearts 2.8
Missing: Bottom | Show results with:Bottom
Kingdom Hearts Insider - the largest kingdom hearts community and news resource on the web!
3. New Tetsuya Nomura Interview with Famitsu reveals new Kingdom ...
Apr 14, 2022 · Famitsu recently published an early look at an interview they conducted with Tetsuya Nomura regarding Kingdom Hearts IV and Kingdom Hearts Missing - Link.
Famitsu recently published an early look at an interview they conducted with Tetsuya Nomura regarding Kingdom Hearts IV and Kingdom Hearts Missing - Link. Prominent community translator, Audrey, translated significant information from this interview pertaining to Kingdom Hearts IV, so immense cre...
4. Famitsu Review Scores: Issue 1865 - Gematsu
Sep 11, 2024 · Famitsu Review Scores: Issue 1865 ... EVOTINCTION, Death end re;Quest Code Z, and more scored. ... This week's Famitsu review scores are in.
This week’s Famitsu review scores are in.
5. [KH3D] Kingdom Hearts 3D in Famitsu Weekly: Scans & Interview
Missing: Bottom | Show results with:Bottom
Update 4: KH13.com have scanned and uploaded perfect quality versions of the Kingdom Hearts 3D article in the March 15, 2012 Famitsu Weekly. You can view these below. (And remember to click for a much larger image!) If you reupload these, please link back to KH13. Update 3: SQEX.INFO have transla...
6. Kingdom Hearts II Interview (Famitsu)
Missing: Bottom | Show results with:Bottom
Were you planning from the start to have Brave Form and Master Form as dual-wielders? Nomura: After showing a dual-wielder …
7. Famitsu Review Scores: Issue 1810 - Gematsu
Aug 2, 2023 · I guess only a good mainline entry could win me back I guess... Silent HeroX • 1 year ago. Luckily, they recently said a mainline game is in the ...
See AlsoWe Are Kings Starter PackThis week’s Famitsu review scores are in.
8. Sakurai's Famitsu Column Vol. 499: Exhaustion and Excitement
Feb 9, 2016 · ... bottom of the barrel with. Bandana Dee would be interesting with his ... The man poured his heart and soul into the game, and clearly ...
Sakurai discusses Bayonetta, Corrin and the value of Smash.
9. Kensuke Tanaka Interview: Famitsu Weekly April 27th, 2017
Apr 27, 2017 · Thank you from the bottom of my heart. Time really does fly. It seems like only yesterday that Shibafu-san, who graciously drew the cover ...
The following interview comes from within the Weekly Gaming Magazine "Famitsu Weekly (April 27th Edition)" which was released on April 27th, 2017. Within the interview, the Editor has an interview with Kancolle's main producer, Kensuke Tanaka. Within the article, Takana discusses about details regarding his involvement with KanColle's development for 4 years, the collaborations he's been working on with KanColle, additional details regarding the Full Scale Zuiun Project, and finally hints regarding the event including key notes about it's location, the Taiyo-class Escort Carrier, and the new Foreign Battleship.
10. What Do Japanese Gamers Think of American Super Mario Bros. 2?
May 5, 2014 · So that's a quick review of how this one game existed as three different games over a 5-year span. Now, back to the Famitsu reviews! It looks ...
Nintendo literally called it "Super Mario USA" when releasing it in Japan.
11. Famitsu: ICO 20th Anniversary (December 29th, 2021)
Dec 29, 2021 · Famitsu: So that's exactly what you put your heart and soul into. FU: Looking back, it was the first game I made, so I probably didn't think ...
Interview by Famitsu for the 20th anniversary of ICO featuring Fumito Ueda and Jinji Horagai. "ICO" is an action-adventure masterpiece that was released in 2001 for PlayStation 2 and has been critically acclaimed in Japan and abroad. Here's a conversation between Fumito Ueda, the creator of the game, and Jinji Horagai, the programmer who has worked with Ueda on all the games since "ICO". On the occasion of the 20th anniversary of the company, he talked about how he got his start making games, ho
12. Famitsu interview with Fukuhara Tetsuya – February 20, 2020 edition
Feb 6, 2020 · We have a lot of RPG fans in Granblue, and since we're a smartphone game at heart, our controls are extremely simple. ... back to block was an ...
Weekly Famitsu magazine sat down with Fukuhara Tetsuya (“FKHR”, director of Granblue Fantasy and Granblue Fantasy Versus) as part of their cover feature on Granblue Fantasy Versus, and we’ve translated his interview here!